Throws  Best Ways of Playing Opening Rolls

6 and 6

A strong starting throw. Move 2 checkers to close your opponent's Bar point and your own Bar point  24/18(2), 13/7(2)

5 and 5

A weak starting throw. Move 2 checkers from your opponent's 12 point to your 3 point  13/3(2)

4 and 4

Move 2 checkers from your opponent's 1 point to opponent's 5 point and 2 checkers from your opponent's 12 point to your 9 point  24/20(2), 13/9(2)

3 and 3

Move 2 checkers from your opponent's 1 point to opponent's 4 point and 2 checkers from your 8 point to to your 5 point  24/21(2), 8/5(2)

2 and 2

Move 2 checkers from your opponent's 1 point to opponent's 5 point  24/20(2)

1 and 1

The best starting throw. Move 2 checkers from your 8 point to your Bar point and 2 checkers from your 6 point to your 5 point  8/7(2), 6/5(2)

6 and 5

Move a checker from your opponent's 1 point to opponent's 12 point  24/12

6 and 4

Move one checker from your opponent's 1 point to opponent's bar point  24/18. Move another checker from opponent's 1 point to opponent's 5 point 24/20

6 and 3

Move two checkers from your opponent's 1 point to opponent's bar and 4 point 24/18, 24/21

6 and 2

Move two checkers from your opponent's 1 point to opponent's bar and 3 point 24/18, 24/22

6 and 1

Move one checker from your opponent's 12 point to your bar point and one checker from your 8 to your 7 (bar) point 13/7, 8/7

5 and 4

Move one checker from your opponent's 1 point to opponent's 5 point and one checker from opponent's 12 to your 8 point 24/20, 13/9

5 and 3

Move one checker from your opponent's 12 point to your 8 point and one checker from opponent's 12 to your 10 point 13/8, 13/10

5 and 2

Move one checker from your opponent's 12 point to your 8 point and one checker from opponent's 12 to your 11 point 13/8, 13/11

5 and 1

Move one checker from your opponent's 1 point to opponent's bar point 24/23, 23/18

4 and 3

Move one checker from your opponent's 1 point to opponent's 4 point and one checker from opponent's 1 to opponent's 5 point 24/20, 24/21

4 and 2

Make your 4 point 8/4, 6/4

4 and 1

Move your checker from opponent's 1 point to opponent's 2 point and one checker from opponent's 12 point to your 9 point 24/23, 13/9

3 and 2

Move your checker from opponent's 1 point to opponent's 3 point and one checker from opponent's 12 point to your 10 point 24/21, 13/11

3 and 1

Make your 5 point 8/5, 6/5

2 and 1

The worst possible throw of the dice. Move your checker from opponent's 1 point to opponent's 4 point  24/23, 23/21
